Typology 03  •  Pedagogy & Research

Building the next generation of design capability.

C3D partners with schools of architecture, civil engineering, and design to embed studio-grade visualization, computational method, and hands-on construction practice directly into the curriculum.

Bridging the academy & the atelier
Download the brochure
Digital 3D architectural wireframe and white clay model rendering showing light bounces and geometric tessellation
Plate I — Clay model study, Lab Semester 02
Architectural pencil sketch on yellow trace paper overlaid with axonometric ink drawings of a cantilevered courtyard house

From trace paper to physically based light — students learn the full arc of design communication.

Academic Programmes

Four ways we work with institutions

Each programme can stand alone or combine into a multi-year partnership shaped around your faculty's pedagogy.

01 domain

C3D Labs — Design Lab, Work Site Lab & Practice Yard

A Design Lab where students draw, model and render every stage, a Work Site Lab of Labs on Wheels where they build it, and an eight-bay construction Practice Yard for full-scale work.

Infrastructure + Mentorship
02 menu_book

Curriculum Integration

Five courses — AutoCAD, SketchUp, V-Ray, Coohom and Interior Design — with 44 published course outcomes, mapped to your existing studio and elective structure. See the curriculum

Semester Modules
03 school

Student Research Residencies

Selected students join live C3D commissions in Bengaluru and Dindigul — working alongside visualizers and architects on real briefs and real deadlines.

Industry Immersion
04 groups

Faculty Development

Intensive workshops that equip teaching staff with current rendering pipelines, real-time engines, and critique frameworks for digital work — including a hands-on session on SiteSketch, our field-to-CAD tool, so faculty can run the survey → design → build loop with their students.

Workshops
Lab 01 The Design Lab

A working atelier on campus.

Not a computer room. A studio where drawing, modelling and rendering share one table — and where every stage of the Work Site Lab is designed before anyone picks up a trowel.

Illustration of the C3D Design Lab: GPU render workstations along one wall, a VR bay for 1:1 walkthroughs, a material bench with physical stone, timber and metal samples, and a central mentorship table for weekly crits
The Design Lab — workstations, VR bay, material bench and mentorship table in one room
Software
SiteSketch for the site survey on a phone, AutoCAD for drawings, SketchUp for 3D models, V-Ray for photoreal renders, Coohom for interiors, walkthroughs and 720° VR — see the course outcomes
Calculators
18 C3D design calculators — standard dimensions and clearances, tile, grout, paint, plywood and cut lists — for the quantities in every material estimate
Workstations
GPU render stations with industry-standard modelling and real-time engines
VR Bay
Room-scale review space for walking through student schemes at 1:1
Material Bench
Physical sample library — stone, timber, plaster, metal — paired with digital twins
Mentorship
Weekly crits at the central table, led by practising C3D architects and visualizers
What leaves this room

For every Work Site stage, each group submits a design package — CAD drawing, 3D model, render, walkthrough and a material estimate worked out with the C3D calculators. Once the trainer approves it on the Lab Dashboard, their Lab on Wheels unlocks for building.

See the Lab Dashboard arrow_forward
Enquire about the Design Lab arrow_forward
Lab 01 The Design Lab Curriculum

Five courses. Outcomes you can map.

Each course comes with published course outcomes, ready to map to your programme outcomes — and each is practised on a real stage of the Work Site Lab, not a classroom exercise.

Courses
05
Course outcomes
44
Evidenced on
Every stage
01 AutoCAD 10 COs

Accurate 2D drawings and technical documentation, drafted to industry standards.

Students will be able to
  1. CO1Navigate the AutoCAD interface, commands and shortcuts with confidence
  2. CO2Create accurate 2D drawings with lines, arcs, dimensions and annotation
  3. CO3Refine drawings with trim, extend, offset, mirror and array
  4. CO4Organise drawings with layers, linetypes, colours and object properties
  5. CO5Dimension and annotate to technical-documentation standards
  6. CO6Set up layouts and viewports at different scales
  7. CO7Plot and print drawings to scale, in multiple formats
  8. CO8Work from templates and drafting standards for consistency across projects
  9. CO9Create and manage blocks and dynamic blocks with attributes
  10. CO10Turn architectural and civil designs into professional CAD drawings
02 SketchUp 8 COs

Turn 2D plans into accurate 3D models for architecture, interiors and landscape.

Students will be able to
  1. CO1Use SketchUp’s drawing, modification and navigation tools with confidence
  2. CO2Build accurate 2D layouts and develop them into scaled 3D models
  3. CO3Organise models with groups, components, tags and scenes
  4. CO4Import CAD drawings, and export models for rendering, print or sharing
  5. CO5Apply, edit and map materials and custom textures
  6. CO6Install and use extensions for modelling and visualisation
  7. CO7Produce 2D documentation in LayOut and scene-based presentations
  8. CO8Solve real architectural and interior design problems in 3D
03 V-Ray for SketchUp 8 COs

Photoreal rendering — light, material and camera — inside the SketchUp workflow.

Students will be able to
  1. CO1Work with the V-Ray toolbar, settings and SketchUp integration
  2. CO2Light scenes with sun, sky, artificial and HDRI lighting for any time of day
  3. CO3Apply, customise and map V-Ray materials for realism
  4. CO4Set up physical cameras — exposure, depth of field and focal length
  5. CO5Produce photoreal renders, balancing quality against render time
  6. CO6Use global illumination and render elements for compositing
  7. CO7Post-process in the V-Ray Frame Buffer and export for the portfolio
  8. CO8Run a complete visualisation project, from model to final render
04 Coohom 8 COs

Interior planning, rendering and 720° walkthroughs on one cloud platform.

Students will be able to
  1. CO1Navigate Coohom’s workspace, asset library and rendering tools
  2. CO2Draw accurate 2D floor plans — walls, doors, windows and dimensions
  3. CO3Convert plans into furnished 3D interiors with material finishes
  4. CO4Apply realistic materials and lighting
  5. CO5Render photoreal images and 720° panoramic views
  6. CO6Use AI tools for layout, furniture placement and style matching
  7. CO7Share designs as presentations, PDFs and walkthroughs for approval
  8. CO8Adapt designs for living rooms, kitchens, offices and retail
05 Interior Design 10 COs

The design thinking behind every drawing — function, comfort, safety and buildability.

Students will be able to
  1. CO1Plan spaces for their purpose — residential, commercial or hospitality
  2. CO2Compose colour, texture, material and furniture into a coherent style
  3. CO3Design for comfort using ergonomics and human dimensions
  4. CO4Provide for lighting, ventilation, acoustics and indoor air quality
  5. CO5Zone spaces and lay out furniture for efficient use and circulation
  6. CO6Translate a client’s brief, culture and lifestyle into a design
  7. CO7Specify sustainable, non-toxic and energy-efficient materials and systems
  8. CO8Integrate smart lighting, controls and HVAC
  9. CO9Meet safety standards, accessibility and local building codes
  10. CO10Produce practical designs that can be built within budget and timeline

Every outcome leaves a record. The drawing, model, render and approval for each stage are logged against the student on the Lab Dashboard — ready for internal assessment and accreditation files.

Request the course outline
New The C3D Practice Yard

Eight bays. One building cycle.

A hands-on construction training yard we design and set up on campus, where students move from drawing to material to structure — and learn by building.

Practice bays
08
Learning outcomes
48
Scale
1:1
01 Materials & Mixing
Pencil sketch: Students sorting cement, sand and aggregate, operating a drum mixer, and testing samples at a workbench Bay 01

“Know your materials. Make the right mix.”

Students learn
  • Identify and handle construction materials
  • Understand cement, sand, aggregate, bricks and blocks
  • Material testing (sieve analysis, moisture content)
  • Concrete and mortar mixing (manual & mechanical)
  • Slump test and basic quality checks
  • Calculate quantities for given work
02 Masonry & Blockwork
Pencil sketch: Students laying brick and concrete-block walls with openings and corners Bay 02

“Build strong. Build right.”

Students learn
  • Read drawings and set out work
  • Brick masonry in different bonds
  • Block masonry (hollow and solid blocks)
  • Wall junctions, corners and openings
  • Use of tools (trowel, line & level, plumb bob)
  • Quality checks (level, plumb, alignment)
03 RCC & Formwork
Pencil sketch: Students tying column reinforcement and erecting timber formwork with props Bay 03

“From drawing to structure.”

Students learn
  • Read structural drawings
  • Reinforcement detailing and tying
  • Formwork design and erection
  • Casting columns, beams and slabs (small elements)
  • Concrete compaction and curing
  • Strip formwork and inspect quality
04 Plastering & Finishing
Pencil sketch: Students applying plaster and laying tiles on a wall with plaster, texture, tile and paint panels Bay 04

“Good surfaces. Better buildings.”

Students learn
  • Surface preparation
  • Internal and external plastering techniques
  • Tile laying (floor and wall)
  • Grouting and joint finishing
  • Painting processes (primer, putty, paint)
  • Surface quality and finishing standards
05 MEP Practice Wall
Pencil sketch: Students chipping a wall and installing plumbing pipes and electrical conduits and boxes Bay 05

“Chip. Install. Test. Make it work.”

Students learn
  • Safe chipping techniques
  • Routing for plumbing and electrical services
  • Install water supply and drainage pipes
  • Install electrical conduits, junction and switch boxes
  • Testing (leak test for plumbing, continuity for electrical)
  • Make good after installation (plaster / patch)
06 Testing & Quality Control
Pencil sketch: Students casting and crushing concrete test cubes beside a compression testing machine and a results board Bay 06

“Check today. Build better tomorrow.”

Students learn
  • Concrete cube casting and testing
  • Slump test and workability
  • Aggregate tests (sieve analysis, specific gravity)
  • Cement and mortar tests
  • Basic soil tests (as applicable)
  • Interpret test results and relate them to field quality
07 Demolition & Recovery
Pencil sketch: Students taking down a masonry wall and sorting debris into bins for bricks, concrete, steel and wood Bay 07

“Take apart. Learn more.”

Students learn
  • Safe demolition methods and sequence
  • Use of appropriate tools and PPE
  • Segregation of materials (brick, concrete, steel, wood)
  • Material recovery and reuse
  • Waste management and sustainability
  • Clean and reset the bay for the next team
08 Tools, Workshop & Site Practice
Pencil sketch: A workshop wall of hand tools above a workbench with toolboxes and a safety helmet, beside a site-practice checklist board Bay 08

“Tools, safety and site readiness.”

Students learn
  • Identify and use hand and power tools
  • PPE and safety practices
  • Site setup and housekeeping
  • Read and interpret construction drawings
  • Plan, estimate and organise work
  • Teamwork and site discipline

Suited to schools of architecture, civil engineering, and polytechnic programmes. Bays can be set up together or phased in over semesters.

Plan a Practice Yard arrow_forward
Lab 02 The Work Site Lab · Labs on Wheels

A construction site on a 3 ft table.

Build · Chip · Install · Plaster · Finish · Learn

The Work Site Lab turns any room into a construction site. It is fitted with Labs on Wheels — portable 3 ft × 3 ft Civil Lab stations where small groups build what they designed in the Design Lab: real block walls, chased and fitted with plumbing and electrical services, plastered, tiled and painted — then taken apart for the next batch.

C3D Tabletop Civil Lab: a 3 ft by 3 ft steel workstation with brick and block walls, plumbing pipes, an electrical box and tiled panels on top, and a lower shelf holding tools, PPE and materials
Plan view: 3 ft by 3 ft footprint with brick walls on all sides and a floor drain
Plan view · 900 × 900 mm footprint
Side section: 2.5 ft wall height on a 3 ft high steel table with lower shelf and castors
Side section · 750 mm walls on a 900 mm table
Specifications
Footprint
3 ft × 3 ft (900 × 900 mm)
Wall height
2.5 ft (750 mm)
Wall layouts
Straight, L-shaped or U-shaped block walls
Table height
3 ft (900 mm) — an ergonomic standing work height
Base
Steel plate work top with a raised back edge
Frame
Welded steel box-section frame on four lockable castors
Storage
Lower shelf for tools, PPE and materials
Group size
2–4 students per station
Enquire about the Work Site Lab arrow_forward monitoringDigital Lab Dashboard Design approvals, every station's build progress and each student's skill record — live on a phone, laptop or classroom screen. See the demo arrow_forward
Design it · Get it approved · Build it

Every stage starts on screen, then moves to the station.

Before any hands-on work, the same group designs that stage, gets it approved on the Lab Dashboard, and only then builds it — the way a real project runs. Students get a 360° understanding of the process: design, approval, execution and sign-off.

  1. 01straighten

    Measure

    Survey the bay on a phone in SiteSketch — one sketch feeds the next three steps.

  2. 02architecture

    Draw

    CAD drawings in AutoCAD from the survey — plan, elevation and details.

  3. 03view_in_ar

    Model

    A 3D model of the work in SketchUp.

  4. 04360

    Visualise

    A photoreal render in V-Ray or Coohom, plus a Coohom walkthrough.

  5. 05rule

    Approve

    Upload the package to the Lab Dashboard. The trainer approves it or asks for changes.

  6. 06construction

    Build

    Only then does the station unlock for hands-on work.

  7. 07task_alt

    Sign off

    The as-built photo is checked against the approved render.

Prototype in action

Built and tested — not just a render.

Our first working station: a welded steel frame on lockable castors, with block walls laid course by course, then chased for services and finished with tiles.

The empty Tabletop Civil Lab station: a welded steel frame with a steel plate top, a lower shelf and four lockable castors
01 · The station — steel frame, lower shelf, lockable castors
A mason laying a block wall course by course on the Tabletop Civil Lab station
02 · Laying the wall, course by course
A U-shaped block wall with two corners built on the Tabletop Civil Lab station
03 · A U-shaped wall — corners and junctions
MEP practice on the station: an electrical conduit and switch box chased into the block wall, with a PVC drainage fitting mounted beside it
04 · MEP — conduit, switch box and drainage fitting
A worker fixing large tiles onto adhesive combed across the face of the block wall on the station
05 · Tile laying on the finished wall
Key Features
crop_square

Compact

A 3 × 3 ft footprint that fits a classroom, workshop or corridor bay.

autorenew

Reusable & Resettable

Demolish, recover the materials and reset the station for the next batch.

groups

Hands-on, Small Groups

Every student gets tools in hand — 2–4 per station, not 40 around a demo.

verified_user

Safe & Controlled

Contained work area, lockable castors and PPE stored on the station.

open_with

Portable

Rolls between rooms when empty, then locks in place for work.

meeting_room

Fits Anywhere

Suitable for classrooms, workshops and small spaces — no dedicated yard needed.

Ideal for Teaching
  • check_circleMasonry and blockwork
  • check_circlePlastering and surface preparation
  • check_circlePlumbing and drainage basics
  • check_circleElectrical conduit and switches
  • check_circleTiling and painting finishes
  • check_circleDemolition and material recovery
  • check_circleConstruction tools and safety
  • check_circleCAD drawings, 3D models and walkthroughs
Partnership Pathway

From first conversation to graduating showcase.

  1. Phase 01

    Consultation

    We meet faculty leadership to understand pedagogy, cohort size, and ambitions.

  2. Phase 02

    Curriculum Mapping

    Modules are aligned to your semester structure and accreditation outcomes.

  3. Phase 03

    Lab & Yard Setup

    Space planning, equipment, and safety fit-out for the Design Lab and Practice Yard bays.

  4. Phase 04

    Semester Delivery

    Co-taught studios, crits, and residencies run through the academic year.

  5. Phase 05

    Showcase

    A curated exhibition and digital folio of student work, open to industry.

C3D For universities

Bridging the Academy & the Atelier

Programmes, labs and partnerships for schools of architecture, civil engineering and design.

15 pages · PDF
Brochure

Take the full picture with you.

Our brochure for institutions — share it with your dean, faculty and management. Tell us who you are and the download starts straight away; we'll also email you a copy of the link.

We use your details only to send the brochure and follow up about C3D programmes.

Academic Enquiries

Bring the atelier to your campus.

Tell us about your school, your students, and what you would like them to be able to do. We'll respond with a tailored programme outline.